ab sofort ist der offizielle DirectX 12 Patch für Deus Ex: Mankind Divided verfügbar, wie Square Enix und Eidos-Montreal bekanntgegeben haben.

Der Patch sorgt für bessere Skalierbarkeit bei DirectX 12 multi GPUs und unterstützt Frame Pacing in Radeon-Grafikkarten.

Weitere Informationen entnehmen Sie bitte der untenstehenden, englischen Mitteilung sowie dem Radeon-Blogbeitrag.

 

Englisch:

Eidos-Montreal and Square Enix have announced their official Deus Ex: Mankind Divided DirectX 12 patch, scaling performance to a whole new level with DirectX 12 multi-GPU and frame pacing support on Radeon graphics.

Check out our blog here: https://radeon.com/en-us/deus-ex-directx-12-mgpu/

This patch enables advanced DirectX 12 features and enhanced performance with support for:

Asynchronous shaders

  • Asynchronous Compute Engines in AMD’s GCN and Polaris architectures can submit commands without waiting for other tasks to complete.
  • Delivers vastly improved GPU efficiency, boosting graphics processing performance, reducing latency and enabling consistent frame rates.

Enhanced multi-GPU experience

  • AMD’s GCN and Polaris architectures lead with greater performance and scalability in multi-GPU DirectX 12.
  • Gamers will benefit from up to 100 percent faster performance using Radeon Software Crimson Edition driver 16.10.2 running Deus Ex: Mankind Divided on 8GB Radeon RX 480 multi-GPU1 in DirectX 12.
  • The 4GB Radeon RX 470 also offers up to 100 percent faster multi-GPU performance in DirectX 12 in Deus Ex than with the 4GB Radeon RX 470 single-GPU.2

DirectX 12 Frame Pacing

  • AMD’s support of multi-GPU DirectX 12 Frame Pacing enables smooth gameplay on Radeon Graphics by evenly distributing frame times and providing them at a more consistent rate, delivering an exceptional gaming experience.

I’ve attached the reviewer’s guide with more information on Radeon Graphics’ DX 12 performance in Deus Ex. You can download Radeon Software 16.10.2 here.

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